Summary
Adam Makiewicz is a Lead Unity Engineer and R&D specialist with 11 years of experience building interactive experiences that blend technical depth and creative craft. Based in Pomeranian Voivodeship, Poland, he leads Unity development at EduTailor and has held senior engineering and CTO roles across game and tech startups, co-founding a studio to ship experimental projects. Equally fluent in C# engineering and artistic disciplines, he contributes concepting, environmental art, sound design, Blender modeling and shader work, and pursues research in sound visualization, procedural animation and neural-network-driven interactions. His work habitually spans prototype-to-production cycles—turning experimental R&D into user-facing value and playful utility. Outside standard engineering metrics, he brings an unusual focus on audio-visual synthesis, making sound a first-class input to game systems and visual effects.
11 years of coding experience
8 years of employment as a software developer
Master's degree Information Technology, Master's degree Information Technology at University of Gdansk