Summary
Àdam Romero is a DevOps and tools leader with a decade of experience architecting build systems and developer workflows for AAA and mobile games, currently serving as Vice President - DevOps Lead in London. He combines deep Unity engineering roots—gameplay, UI, SDKs and editor tooling—with hands-on infrastructure work, from Proxmox clusters and macOS CI for iOS to Jenkins/GitLab runners and Unity Cloud migrations. Known for turning bespoke game engine needs into repeatable CI/CD and package deployment ecosystems, he has led build infrastructures used across billions of installs and diverse platforms. A pragmatic problem-solver, he regularly bridges developer experience and operations, shipping internal build-sharing platforms and UPM pipelines that simplify cross-team integration.
10 years of coding experience
13 years of employment as a software developer
Technician in microcomputer systems and networks, Technician in microcomputer systems and networks at IES Carles Vallbona
Superior Technician in 3D animation, videogames and interactive environments, Superior Technician in 3D animation, videogames and interactive environments at Universitat de Barcelona
Catalan, Spanish, English, Slovenian, Polish, Ukrainian