Summary
Adam Söderström is a software developer with a M.Sc. in Media Technology from Linköping University and a decade of hands-on experience across embedded, web and high-performance GPU projects. He has progressed from MSc thesis work in GPGPU to system engineering at Saab, product-focused development at HiQ, and now software development at Väderstad AB, showing strength in translating research-level techniques into industrial software. Based in Linköping, Sweden, he combines systems thinking with practical implementation skills, frequently bridging low-level performance work and application-level delivery. Colleagues know him for tackling computationally demanding problems and for a background that blends civil engineering rigor with media-technology creativity.
10 years of coding experience
7 years of employment as a software developer
Civilingenjör i Mediateknik, Civilingenjör i Mediateknik at Linköpings universitet
Gymnasieexamen, Natural Sciences, Gymnasieexamen, Natural Sciences at Holavedsgymnasiet
Swedish, English