Summary
Adan Haefliger is a software engineer based in Tokyo with 11 years of experience specializing in AI-driven graphics and animation. He has applied deep learning to gameplay animation synthesis, avatar and AI systems, portrait segmentation, and monocular depth estimation across roles at Cygames, Huawei, and Nextremer. Trained at EPFL (BSc/MSc in Computer Science), he bridges research and product development—moving models from prototype to app and cloud deployment (React + GCP). Now at Taiyaki Studios, he continues to focus on creative technical problems in real-time graphics and avatar technology. A curious practitioner, he also has hands-on experience with academic research environments and a knack for practical prompting and iteration.
10 years of coding experience
3 years of employment as a software developer
Master's degree, Computer Science, Master's degree, Computer Science at Ecole polytechnique fédérale de Lausanne
French, English, German, Japanese