Adán Lobato is a technical leader with 15 years building and scaling backend systems for high-traffic games, now Technical Director for Monopoly GO at Scopely. He combines hands-on expertise in Go, Kubernetes, AWS and microservices with deep legacy experience in PHP/Symfony, DynamoDB, MySQL and event-driven architectures (CQRS/DDD, message queues). Proven at growing teams and shipping live multiplayer game services, he favors pragmatic, well-tested solutions that scale to millions of users. Colleagues know him for mentoring through tough technical debates and turning prototype ideas into production-ready systems. Based in Barcelona, he has repeatedly moved up from server engineer to director roles within the same industry, keeping a strong engineering-first perspective. An understated strength: he balances modern cloud-native practices with pragmatic use of existing store-and-cache patterns (Redis, DynamoDB) to reduce risk in live-game operations.
15 years of coding experience
6 years of employment as a software developer
CFGS Desarrollo Aplicaciones Informáticas Ingeniería del software SS.OO. BBDD Redes Entornos de 4a generación y herramientas TIC, CFGS Desarrollo Aplicaciones Informáticas Ingeniería del software SS.OO. BBDD Redes Entornos de 4a generación y herramientas TIC at IES Carles Vallbona
Simple sidecar container to keep your project code updated
Contributions:2 PRs, 4 pushes, 3 branches in 6 days
sidecarkeepsidecar-containercode-projectdocker
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Adán Lobato - Technical Director, Monopoly GO at Scopely