Summary
Aden Wang is a Software Architect based in Palo Alto with 9 years of professional experience building full-stack systems across Windows and Linux, from device-level imaging and 3D scanning to cloud-backed gaming platforms. He has deep language fluency in C/C++, C#/.NET, Golang, Java, JavaScript, and Python, and strong domain expertise in graphics, computer vision, AI/ML, and performance optimization. At HP he architected core components for OMEN Gaming Hub and real-time game-streaming features, and earlier contributed to high-precision medical imaging and treatment-planning systems. Comfortable owning system architecture and pragmatic design patterns, he pairs hands-on engineering with Agile delivery. Beyond production software, he enjoys pixel art—a creative thread that complements his visual computing background.
9 years of coding experience
18 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Shanghai University