Summary
Adhavan T is a software engineer with 8 years of experience specializing in high-performance media systems and playback engineering, currently optimizing HLS, CoreMedia, and AVFoundation at Apple to improve startup latency and battery life. He has deep C++ expertise in real-time streaming—extending native WebRTC implementations, RTP packetization, and codec parsing—and a track record of squeezing performance gains in VR/Unity projects through profiling and low-level optimizations. Comfortable across embedded, native, and game-engine stacks, he has built tooling to parse and visualize large sensor data and shipped networking layers for collaborative VR applications. A former robotics and programming instructor, he brings clarity in explaining complex systems and a practical developer’s curiosity captured by a wry GitHub tagline: "What do now?"
9 years of coding experience
1 year of employment as a software developer
Master of Science in Professional Computer Science, Computer Science, Master of Science in Professional Computer Science, Computer Science at SFU Professional Computer Science
The Indian Public School Erode & Salem
Bachelor of Engineering - BE, Computer Science, Bachelor of Engineering - BE, Computer Science at Vellore Institute of Technology