Adin Ćebić is an iOS platform and Bazel build system engineer with nine years of experience optimizing Apple-targeted build pipelines and developer velocity. He maintains core open-source Bazel rulesets for Apple platforms (rules_apple, rules_swift, apple_support) and applies that expertise to speed up builds, enable modular architectures, and modernize CI/CD for teams. Currently splitting time as Bazel Build System Engineer at amo and iOS Platform Tech Lead at Personify Health, he combines hands-on engineering with platform-level leadership. His background includes hands-on iOS app work—improving accessibility in a well-known app (Pocket Casts)—so he cares about both developer and end-user experience. Based in Sarajevo, he brings a pragmatic blend of open-source stewardship and production iOS engineering across startups and product teams. Colleagues rely on him for scalable build solutions that reduce developer friction and surface non-obvious build-system tradeoffs early.
9 years of coding experience
5 years of employment as a software developer
Bachelor of Engineering - BE, Software Engineering, Bachelor of Engineering - BE, Software Engineering at International University of Sarajevo
Contributions:9 reviews, 6 commits, 4 PRs in 8 days
Contributions summary:Adin focused on improving the accessibility of the iOS app. Their commits include modifying the accessibility labels and traits for UI elements like `ThemeableSelectionView` and `SwitchCell`. They refactored code to incorporate suggestions, remove unused variables, and streamline accessibility implementations. Overall, the user's work enhances the usability of the application for users of assistive technologies.
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Adin Ćebić - Bazel Build System Engineer at Personify Health