Summary
Adlan Ramly is a Creative Director and UX/UI Technical Designer with 9 years of experience shipping over a dozen products across games, XR, and interactive installations. He blends an NYU-trained human-centered design approach with hands-on technical implementation in Unity, Unreal, and web technologies, having contributed to AAA and acclaimed indie titles as well as experimental XR products for Samsung and Retro Studios. Adept with Figma, Photoshop, Rive, and Blender, he builds scalable UI workflows that balance performance, accessibility, and cross-platform constraints. His portfolio spans motion-capture livestreaming tools, AR/VR educational modules, and a self-directed 2.5D supernatural investigator game, reflecting both systems-level thinking and playful creative risk-taking. Based in Tokyo, he thrives in cross-cultural teams and rapidly prototypes solutions that turn research insights into polished, production-ready interfaces.
9 years of coding experience
3 years of employment as a software developer
Master of Science - MS, Integrated Digital Media: Human Centered Design & Research for Emerging Technologies, 3.8, Master of Science - MS, Integrated Digital Media: Human Centered Design & Research for Emerging Technologies, 3.8 at New York University
Bachelor of Science (B.Sc.), Information Systems Design & Development (UX Design & Software Engineering), 3.5, Bachelor of Science (B.Sc.), Information Systems Design & Development (UX Design & Software Engineering), 3.5 at Penn State College of Information Sciences and Technology
English, Indonesian, Japanese