Adrian Carracedo is a founder and senior game developer from Zaragoza with six years of professional experience building PC and blockchain games and leading tech teams. He has driven over 2 million downloads across his projects, contributed to Decentraland’s metaverse, and led architecture for the play-to-earn title Sugar Kingdom. As a hands-on CTO and fractional CTO for multiple companies, he blends product-level vision with day-to-day engineering—often acting as a “one-man army” who ships end-to-end systems. His background includes native mobile and server development, team leadership, and founding indie studios since 2014, giving him a rare mix of technical breadth and entrepreneurial grit. Based in Spain, he currently runs Meteor Forge while advising Apes International, continuing to merge blockchain, game design, and scalable engineering. An interesting quiet strength: he consistently alternates between creative game design and low-level engineering, making him equally comfortable sketching gameplay loops or architecting backend systems.
6 years of coding experience
12 years of employment as a software developer
Ingeniería informática, Ingeniería informática at Escuela Politécnica Superior - Universidad de Zaragoza
Contributions:198 reviews, 224 commits, 118 PRs in 11 months
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