Adrian Courrèges is a Sr. DevTech Software Engineer with 16 years of experience building high-performance graphics, game, and multimedia systems across console, mobile, desktop and web platforms. Based in France, he combines developer-facing roles at NVIDIA with entrepreneurial experience as founder of Breaking Byte, shipping cross-platform games and apps using WebGL, HTML5 and native stacks. His background includes leading UI and rendering rewrites at Sony to hit 60 FPS on PS3/PS4, low-level GPU driver work and middleware for streaming large imagery, showing strength across both systems and application layers. Comfortable in C++, JavaScript, GLSL and backend technologies, he bridges performance engineering and developer experience to help teams adopt cutting-edge graphics workflows. Unusually, he pairs research-grade training (MS at Georgia Tech) with hands-on product delivery and a history of porting complex visual systems across very different devices.
16 years of coding experience
6 years of employment as a software developer
MS, Computer Science, MS, Computer Science at Georgia Institute of Technology
CPGE, Mathematics, Physics, Computer Science, CPGE, Mathematics, Physics, Computer Science at Lycée Pierre de Fermat
Engineering Degree, Applied Mathematics & Computer Science, Engineering Degree, Applied Mathematics & Computer Science at ENSEEIHT - Ecole Nationale Supérieure d'Electrotechnique, d'Electronique, d'Informatique, d'Hydraulique et des Télécommunications
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Adrian Courrèges - Sr. DevTech Software Engineer at Breaking Byte