Adrián De La Torre Rodríguez is a graphics programmer with 10 years of experience specializing in shaders, VFX and performance optimization for games, currently shaping visuals at The Game Kitchen. He blends a strong engineering foundation—MEng in Computer Engineering and a Master's in Game Design and Programming—with hands-on roles across indie and studio projects from gameplay programming to technical VFX art. Adrián is comfortable taking effects from concept to runtime, reducing GPU costs while keeping the polish and sparkle players notice. His background includes cross-disciplinary stints at Unit4 and an Erasmus term in Jyväskylä, reflecting both industry and international academic exposure. Based in Granada, Spain, he pairs creative visual sensibilities with pragmatic engineering, often focusing on small, high-impact optimizations that elevate final presentation.
10 years of coding experience
2 years of employment as a software developer
Master's degree, Game design and programming, Master's degree, Game design and programming at Universidad de Málaga
Master of Engineering - MEng, Master's Degree in Computer Engineering, Master of Engineering - MEng, Master's Degree in Computer Engineering at Universidad de Granada
Engineer's degree, Computer engineering, Erasmus program, Engineer's degree, Computer engineering, Erasmus program at University of Jyväskylä
Contributions:40 commits, 39 pushes, 1 branch in 2 days
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Adrián De La Torre Rodríguez - Graphics Programmer at The Game Kitchen