Adrián Pimentel

Virtual Reality Software Engineer at Casa de la Juventud de Parla

Parla, Community of Madrid, Spain
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Summary

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Senior
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Top School
Adrián Pimentel is a Virtual Reality Software Engineer with 11 years of experience combining AI research and game development to build interactive systems and procedural content. Specializing in biologically inspired algorithms and AI-driven tooling, he has delivered gameplay systems, NPC behaviors and automation for Unity, Godot and custom desktop tools in production studios and indie teams. He has led and mentored small programming teams, coordinated cross-discipline work on a shipped metroidvania, and created automation pipelines and extensions for Maya/Blender to speed art and QA workflows. Equally at home teaching beginners and designing technical architectures, he regularly runs workshops on programming, Arduino and employability for youth and community groups. Based in Parla (Madrid), he is self-taught across multiple engines and enjoys applying research-minded algorithms to practical problems like procedural map generation and salience-based vision.
code11 years of coding experience
job2 years of employment as a software developer
bookCharles III University of Madrid (Universidad Carlos III de Madrid)
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Github Skills (10)

pygame5
medium5
gdscript4
nltk4
aprender4
python3
cpython3
game-development3
godot2
renpy1

Programming languages (2)

GDScriptPython

Github contributions (5)

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SeindElBardo/Watership

Sep 2017 - Sep 2019

Contributions:4 commits, 3 pushes, 1 branch in 2 years
Contributions:10 pushes, 1 branch in 7 years 4 months
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Adrián Pimentel - Virtual Reality Software Engineer at Casa de la Juventud de Parla