Adriano Orioli is a game programmer and co-founder with 12 years of experience building live-service multiplayer features, mobile AR titles, and distributed backends across startups and studios. With a Computer Science degree from the University of Zagreb, he transitioned from IoT and Go-based microservices into games, applying lessons from managing thousands of devices to scaling player-facing systems. He led frontend and backend teams on AR PvP and location-based projects, then launched Kikimora Games where he shipped two well-received indie titles while wearing every hat from coding to budgeting and playtest management. Now at Fatshark he focuses on Game-as-a-Service content and cross-platform DLC support for Warhammer 40,000: Darktide, combining live ops discipline with hands-on gameplay development. Colleagues know him for keeping teams motivated under indie pressures and for a childhood motivation—wanting to understand how games really work after finishing Super Mario World.
12 years of coding experience
7 years of employment as a software developer
Bachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at University of Zagreb / Sveučilište u Zagrebu
Contributions:3 releases, 2 commits, 1 push in 11 months
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