Adrien Combecau is a seasoned software engineer based in Rio de Janeiro with 11 years of experience building full-stack web systems and backend services primarily in Java, Spring, and SQL, alongside JavaScript/React front-end work. He blends formal computer engineering education with years of art and design study in Paris, which informs his strong interest and capability in game development, character animation, and 2D/3D pipelines. At SNAP Informática he has continued to evolve as a pragmatic engineer while maintaining a hobbyist practice creating action-adventure 2D platform games using GameMaker and sprite tools like GraphicsGale Pro. Comfortable exploring new languages and engines—C#, Lua, JavaScript—Adrien brings a creative technical curiosity that bridges production software and visual storytelling. He actively seeks professional feedback and online training to sharpen animation and environment design skills, making him a rare mix of backend systems thinker and hands-on game artist.
11 years of coding experience
Licentiate degree, Management Information Systems, General, Licentiate degree, Management Information Systems, General at Université Paris Descartes
Pontifical Catholic University of Rio de Janeiro
PREPARATORY CLASS MULTIMEDIA, Graphic design, PREPARATORY CLASS MULTIMEDIA, Graphic design at ITECOM ART DESIGN
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Adrien Combecau - Engenheiro De Software at SNAP Informática