Unity Graphics - Including Scriptable Render Pipeline
Role in this project:
Graphics Programmer Contributions:187 reviews, 379 commits, 259 PRs in 2 years 10 months
Contributions summary:Adrien's commits focused on enhancing the graphics capabilities of the Unity engine. They implemented new features such as a light layer debug mode and an alpha-to-mask render state. Furthermore, the user contributed to the creation of new debug panels and improvements for volumetric clouds. The contributions spanned various areas of the graphics pipeline, including lighting, materials, and shaders.
graphic
A collection of scenes showcasing usage of the new HDRP water system
Contributions:2 pushes in 1 month
owner-hdrp-teambilling-5056