Summary
Ady Moussa is a Unity3D developer with nine years of software experience and a lifelong passion for game development that began on the C64 and spans assembly to modern C# workflows. Based in Slagelse, Denmark, he blends hands-on Unity and VR experience—building training simulations for healthcare—with industry software roles at EG Utility and a long history of hobby projects and game mods. He has taught web and game development at Roskilde Technical College, bringing pedagogical insight to team workflows and architecture design. Comfortable across languages and stacks (C/C++, PHP, JavaScript, MySQL, Delphi, XNA/MonoGame), he focuses on clean C# architectures that improve collaboration and productivity. Beyond shipping personal Unity projects since 2015, he’s known for translating decades of low-level experience into pragmatic solutions for modern game and simulation development.
8 years of coding experience
13 years of employment as a software developer
Computer Science, Computer Science at Erhvervsakademi Dania
Diplomuddannelsen i Erhvervspædagogik, Diplomuddannelsen i Erhvervspædagogik at Professionshøjskolen Metropol - Metropolitan University College
Webintegrator, Webintegrator at Syddansk Erhvervsskole
Danish, English, Arabic