Aerin Kim is a founder and engineering leader with 11 years of experience building high-performance ML and data teams and shipping production-grade systems from research prototypes to enterprise deployments. Based in the San Francisco Bay Area, she has led ML engineering at Scale AI—driving multimodal data pipelines, human-in-the-loop labeling, and benchmark publications for top conferences—and previously built NLP and synthetic-data solutions at Microsoft. She blends hands-on software work (including backend contributions to a Python 3D rendering library) with people-first leadership that develops engineers’ strengths and courage to own outcomes. Her background spans finance, adtech, and ML, giving her a rare mix of product sensibility, quantitative rigor, and operational experience. As a co-founder at Miraflow she now focuses on leveraging visual storytelling to attract customers while scaling technical teams. Collected across Columbia, UW, and Yonsei, her training underpins a pragmatic, research-informed approach to building trustworthy ML systems.
11 years of coding experience
9 years of employment as a software developer
Master of Science - MS Computer Science, Master of Science - MS Computer Science at University of Washington
Master of Science (M.S.) Operations Research, Master of Science (M.S.) Operations Research at Columbia University
Bachelor of Science (B.S.) Computer Science, Bachelor of Science (B.S.) Computer Science at Yonsei University
A 3d rendering library written completely in python.
Role in this project:
Back-end Developer
Contributions:7 commits, 17 PRs in 4 years 1 month
Contributions summary:Aerin primarily contributed to the `pyray` library, focusing on 3D rendering functionalities and related utilities. Their work included implementing a sample method for cube visualization with cutting planes. They also improved the function for converting numbers to a base and made changes to the axis-drawing methods. Moreover, the user added functionality to create animations based on rotating cubes and their interaction with other elements.
A 3d rendering library written completely in python.
Contributions:42 pushes, 2 branches in 4 years 1 month
python3d-renderingrenderingpure-python3d
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