Aerin Kim

Founder at TrueMedia.org

San Francisco Bay Area United States
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Summary

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Senior
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Top School
Aerin Kim is a founder and engineering leader with 11 years of experience building high-performance ML and data teams and shipping production-grade systems from research prototypes to enterprise deployments. Based in the San Francisco Bay Area, she has led ML engineering at Scale AI—driving multimodal data pipelines, human-in-the-loop labeling, and benchmark publications for top conferences—and previously built NLP and synthetic-data solutions at Microsoft. She blends hands-on software work (including backend contributions to a Python 3D rendering library) with people-first leadership that develops engineers’ strengths and courage to own outcomes. Her background spans finance, adtech, and ML, giving her a rare mix of product sensibility, quantitative rigor, and operational experience. As a co-founder at Miraflow she now focuses on leveraging visual storytelling to attract customers while scaling technical teams. Collected across Columbia, UW, and Yonsei, her training underpins a pragmatic, research-informed approach to building trustworthy ML systems.
code11 years of coding experience
job8 years of employment as a software developer
bookMaster of Science (M.S.), Operations Research, Master of Science (M.S.), Operations Research at Columbia University
languagespython, English
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Github Skills (27)

3d-graphics10
python10
numpy10
keras10
image-processing9
json9
pytorch9
machine-learning9
natural-language-processing9
tensorflow9
image-processor9
neural-network9
deep-learning9
nlp9
iterator9

Programming languages (10)

TypeScriptDockerfileJavaC++CRustJavaScriptGo

Github contributions (5)

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ryu577/pyray

Jan 2018 - Jan 2022

A 3d rendering library written completely in python.
Role in this project:
userBack-end Developer
Contributions:7 commits, 17 PRs in 4 years 1 month
Contributions summary:Aerin primarily contributed to the `pyray` library, focusing on 3D rendering functionalities and related utilities. Their work included implementing a sample method for cube visualization with cutting planes. They also improved the function for converting numbers to a base and made changes to the axis-drawing methods. Moreover, the user added functionality to create animations based on rotating cubes and their interaction with other elements.
3d-renderingpython
aerinkim/pyray

Jan 2018 - Feb 2022

A 3d rendering library written completely in python.
Contributions:42 pushes, 2 branches in 4 years 1 month
python3d-renderingrenderingpure-python3d
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