Summary
Agneya Kerure is an audio-focused software engineer with 10 years of experience building immersive audio systems for consumer electronics, gaming, and mixed reality. Currently prototyping audio experiences at Meta Reality Labs, he has previously driven audio engine and tool development for PlayStation’s MLB The Show and led audio programming for award-winning AR/VR titles at Magic Leap. Proficient in Unity3D (C#), C++, audio processing, Wwise, and UX-driven tool design, he blends low-level signal work with practical product-facing systems. His background in music technology and electrical engineering informs a pragmatic approach to spatial audio and interactive music systems that prioritize player experience. Notably, he has owned cross-disciplinary features and ported research prototypes into production-ready pipelines, demonstrating both hands-on coding and collaborative delivery.
10 years of coding experience
4 years of employment as a software developer
Master of Science (MS), Music Technology, Master of Science (MS), Music Technology at Georgia Institute of Technology
Bachelor of Technology (BTech), Electrical and Electronics Engineering, Bachelor of Technology (BTech), Electrical and Electronics Engineering at Vellore Institute of Technology
English, Hindi, Marathi