Agnieszka Besz is a VP of Engineering with 11 years of hands-on software and leadership experience specializing in mobile and Unity game development. She has scaled engineering teams and departments across studios like Decentraland, Ten Square Games, Rovio and Ubisoft, combining deep technical chops with strategic delivery of complex client, tooling and QA pipelines. Known for servant leadership, she blends mentoring and hiring with direct code contributions to de-risk launches, improve performance and streamline release processes. Her work spans live-ops support, cross-platform publishing and adoption of shared libraries and tooling that materially increased team velocity during rapid growth phases. Based in the UK with advanced academic training in computer science, she uniquely pairs research-level rigour with pragmatic studio experience building commercially successful games.
Contributions:2 PRs, 8 pushes, 1 branch in 2 months
reactive-extensionsextensionsunityunity3dreactive
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Agnieszka Besz - VP Of Engineering at Decentraland