Agustin Mendez

Software at Unblock

Argentina
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Summary

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Rockstar
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Top School
Agustin Mendez is a seasoned software engineer and engineering leader with 14 years building distributed, highly-available systems and developer-facing platforms from Argentina. He has scaled organizations (growing Decentraland’s engineering team from ~11 to ~30), launched CI/observability pipelines and shepherded product-grade SDKs and editor tooling that power developer experiences. His background spans security-critical public sector systems in Argentina to fintech and decentralized projects—most recently contributing to Bitcoin tooling at Muun and energy-to-compute at Unblock. A pragmatic polyglot, Agustin has deep experience designing programming languages and developer tooling (notably at MuleSoft on DataWeave) and has contributed to the Babylon.js engine’s audio subsystem. Colleagues know him for blending hands-on engineering with organizational design: he often returns to individual contributor roles after structuring teams and processes. He brings a curiosity for human-computer interaction and a track record of shipping robust, open platforms that enable other developers.
code14 years of coding experience
job15 years of employment as a software developer
bookIngeniero en Informática, Ingeniero en Informática at Universidad de Belgrano
languagesEnglish, Spanish, Portuguese
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Stackoverflow

Stats
16reputation
214reached
1answer
0questions
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Github Skills (15)

typescript10
web-audio-api10
javascript10
typescripts10
babylonjs10
3d-engine10
game-engine10
typescript-types10
3d9
webgl9
aws-appsync6
nodejs6
amazon-web-services6
webgpu5
webxr5

Programming languages (21)

C#JavaCSSJinjaC++CRustCMake

Github contributions (5)

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BabylonJS/Babylon.js

Jun 2018 - Aug 2018

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Role in this project:
userFull-stack Developer
Contributions:9 commits, 2 PRs, 34 comments in 2 months
Contributions summary:Agustin primarily contributed to the audio functionality of the Babylon.js engine. They added support for MediaStream audio, allowing for streaming audio content. They also made refactoring changes, optimized code by adding semi-colons and freezing static objects, and minor modifications, along with general maintenance of the code base. These changes involved modifications to the core audio and engine files, showcasing a broad understanding of the project's architecture.
gameopen-gameenginebabylonjavascript
decentraland/eth-connect

May 2018 - Jan 2023

🔌 Ethereum connector for Decentraland scenes and applications
Contributions:3 releases, 23 reviews, 94 commits in 4 years 9 months
ethereumconnectorblockchainweb3decentraland
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Agustin Mendez - Software at Unblock