Summary
Ahmad Mohsen is an Unreal Engine C++ simulation developer with a decade of software experience and three years focused on game development, blending low-level systems work with gameplay and graphics. He has shipped gameplay systems, AI, and editor tooling across multiple studios, recently developing LiDAR sensor simulations and multiplayer quest systems, and converting Blueprints to performant C++ in UE5. Proficient in C++, C#, JavaScript, Go, and Dart, he pairs strong engineering discipline (SOLID, UE coding standards) with a taste for logic and mathematics. Trained through Benha University and an intensive ITI game programming program, he brings both formal CS foundations and hands-on studio experience. Based in Saudi Arabia, Ahmad is detail-oriented, contributes to Flutter, and actively seeks challenges that expand engine-level and simulation expertise.
10 years of coding experience
2 years of employment as a software developer
الثقافة الإسلامية الشرعية والفكرية, الثقافة الإسلامية الشرعية والفكرية at البناء المنهجي Binaa Manhaji
Game Programming, Game Programming at Information Technology Institute (ITI)
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Benha University
Arabic, English