Ahmed Ismaiel

Network Engineer at ApicalWeb

Oakland, California, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Ahmed Ismaiel is a seasoned Network Engineer based in Oakland with 14 years of experience designing, maintaining, and troubleshooting IT infrastructure across education, MSP, and enterprise environments. He has hands-on expertise with Windows Server, VMware, Cisco networking, Active Directory, Office 365, disaster recovery, and large-scale K–12 systems, having managed IT for nine schools and supported dozens of businesses. Currently at ApicalWeb after five years as a Systems Engineer at Endsight, Ahmed blends operational rigor with practical system administration and security-focused network practices. Outside day-to-day networking he contributes to graphics and shader programming in open-source projects like Stunt Rally, demonstrating a knack for low-level optimization and visual rendering techniques. Known for pragmatic problem solving and thorough maintenance processes, he often surfaces improvements in performance and reliability that aren’t obvious until systems are stressed.
code14 years of coding experience
job15 years of employment as a software developer
bookAssociate in Applied Science in Network Technology, Network and System Administration/Administrator, Associate in Applied Science in Network Technology, Network and System Administration/Administrator at Heald College-Concord
languagesEnglish
stackoverflow-logo

Stackoverflow

Stats
1reputation
0reached
0answers
0questions
github-logo-circle

Github Skills (12)

compositing10
composite10
composition10
shader10
opengl10
ogre3d10
graphics-programming10
direct3d9
cprogramming-language9
c-language9
cpp9
3d8

Programming languages (3)

C#C++JavaScript

Github contributions (4)

github-logo-circle
stuntrally/stuntrally

Oct 2011 - May 2012

Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Role in this project:
userGraphics/Shader Programmer
Contributions:132 commits in 6 months
Contributions summary:Ahmed implemented initial support for Screen Space Ambient Occlusion (SSAO) by adding shader code and a compositor setup. They modified vertex and fragment programs, as well as the compositor to include the necessary textures and shader passes. The user also appears to be working on depth of field (DOF) effects, and general improvements to the rendering pipeline with the aim to optimize the graphics rendering, add film grain and camera blur.
gamebullet-physicsc-plus-plussimulationrally
baldurk/renderdoc

Feb 2016 - Feb 2016

RenderDoc is a stand-alone graphics debugging tool.
Contributions:2 comments, 1 issue in 1 day
debugging-toolstand-alonestandvulkanvulkan-api
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Ahmed Ismaiel - Network Engineer at ApicalWeb