Aida Zhumabekova is a Senior Software Engineering Manager in the San Francisco Bay Area with 11 years of experience building production-grade systems and leading teams that bridge robotics, AR/VR, and mobile vision. She currently drives engineering at Intrinsic to scale industrial robotics software and previously contributed to moonshot projects at X and to Google Lens and Daydream, where she led Android client work and core rendering efforts. Her open-source contributions to Google's Lullaby C++ libraries improved rendering and animation stability for VR/AR pipelines, reflecting deep systems and graphics expertise that complements her product-facing work. Aida pairs technical leadership with user-centered design judgment, having influenced UX decisions for Lens Dining and Style Ideas features. She augments her engineering practice with formal study in visual computing and organizational psychology, signaling a rare blend of technical, design, and people-centered skills. Colleagues describe her as a pragmatic problem solver who brings cross-disciplinary fluency to hard technical domains.
11 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Aquincum Institute of Technology
Stanford LEAD Professional Certificate, Stanford LEAD Professional Certificate at Stanford University Graduate School of Business
Bachelor of Arts (B.A.), Computer Science, Bachelor of Arts (B.A.), Computer Science at Mount Holyoke College
Bachelor's degree, School of Humanities and Social Studies, Bachelor's degree, School of Humanities and Social Studies at Nazarbayev University
Master of Liberal Arts (ALM), Industrial and Organizational Psychology, Master of Liberal Arts (ALM), Industrial and Organizational Psychology at Harvard University
Visual Computing Graduate Certificate, Computational imaging, computer graphics and human vision, Visual Computing Graduate Certificate, Computational imaging, computer graphics and human vision at Stanford University
A collection of C++ libraries designed to help teams develop virtual and augmented reality experiences
Role in this project:
Backend Developer
Contributions:8 commits, 2 PRs, 8 pushes in 3 months
Contributions summary:Aida implemented bug fixes and improvements to the `lullaby` C++ libraries, focusing on rendering and animation systems. They addressed issues in the dispatcher, animation cancellation, and added functionality to the render system by providing access to the quad entity. The user also added camera direction and normal matrix uniforms to the render system and included new tests for math utilities. This work contributed to the stability and functionality of core VR/AR rendering components.
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Aida Zhumabekova - Senior Software Engineer Manager at Intrinsic