Aidan Mclaughlin

Research Engineer at Boston University

Dallas, Texas, United States
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Summary

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Senior
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Top School
Aidan Mclaughlin is a research engineer with 11 years of hands-on experience building web and game-based interactive learning systems, currently advancing educational initiatives at Boston University’s Wheelock Institute. He moves fluidly between front-end prototyping and backend infrastructure—having led platform migrations, built Node.js backends for Unity/WebGL games, and deployed services to Kubernetes/OpenShift. Aidan’s recent focus on generative AI and on-device inference informs prototypes that combine speech recognition, LLM feedback, and classroom-friendly low-latency inference. He thrives in small teams and distributed environments, mentoring junior developers and translating user research into prioritized product roadmaps. Notably, he has repeatedly served as the sole developer on high-impact projects, pairing design work in Figma with end-to-end implementation. Based in Dallas, he’s motivated by positive social impact and enjoys making complex educational data actionable through visualization and ML-driven insights.
code11 years of coding experience
job5 years of employment as a software developer
bookBachelor of Engineering (B.E.), Computer Science, Bachelor of Engineering (B.E.), Computer Science at Franklin W. Olin College of Engineering
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Github Skills (61)

wrapper9
cli8
browser8
player8
golang8
server8
architecture7
indico7
java7
campus7
llm7
llama7
command-line7
api7
go6

Programming languages (8)

TypeScriptShellJavaScriptGoHTMLPythonClojureEJS

Github contributions (5)

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Contributions:10 commits, 15 pushes, 1 branch in 4 months
It's going to be an online game where defend your ship from space pirates that are velociraptors.
Contributions:8 PRs, 14 pushes, 4 branches in 5 years 6 months
gameshippiratesvelociraptorsonline-game
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Aidan Mclaughlin - Research Engineer at Boston University