Aiden Mellor is a versatile game and web developer with 8 years’ experience blending frontend engineering, 3D art, and tooling to ship interactive experiences from indie studios to enterprise clients. He founded Polarity Games and now works at Massive Monster after four years as a software engineer at Digizoo where he led frontend architecture, introduced modular Android patterns, and modernized release and QA processes. Comfortable across React, Android, WebGL and Blender/Maya pipelines, he also builds production tools (Java/Spigot voxel editors, NodeCG overlays) that sped up content creation for partners like Microsoft. Known for pairing strong visual craft—UI/UX, motion graphics and 3D modelling—with pragmatic DevOps and process improvements, he brings both creative direction and hands-on implementation. Based in Victoria, Australia, Aiden’s background in esports production and automation reveals a knack for fast iterations and creative automation not obvious from a typical developer CV.
8 years of coding experience
8 years of employment as a software developer
High School Diploma Cisco Networking Diploma CCNA 1 & 2, High School Diploma Cisco Networking Diploma CCNA 1 & 2 at Cisco Networking Academy
Bachelor of Computer Science, Bachelor of Computer Science at Swinburne University of Technology
Contributions:71 pushes, 1 branch, 8 issues in 1 year
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