Aitor Bouzas

Gameplay Programmer at Ubisoft Barcelona

Barcelona, Catalonia, Spain
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Summary

👤
Senior
🎓
Top School
Aitor Bouzas is a Gameplay Programmer with 8 years of experience, currently working on balancing systems for Rainbow Six Siege at Ubisoft Barcelona. Trained in Video Games Design and Development at CITM (UPC), he progressed from junior to gameplay role within Ubisoft, bringing hands-on expertise in live-service multiplayer tuning. He maintains a public portfolio showcasing projects and code, reflecting a pragmatic approach to gameplay systems and iteration. Based in Barcelona, Aitor blends a strong implementation focus with game-design sensibilities, often bridging technical constraints and player-facing experience in fast-paced production environments.
code8 years of coding experience
job2 years of employment as a software developer
bookBachelor's degree Video Games Design and Development, Bachelor's degree Video Games Design and Development at Centre de la Imatge i la Tecnologia Multimèdia | CITM (UPC)
languagesSpanish, Catalan, French, English
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Github Skills (11)

traversal10
player10
unity3d10
witcher9
engine8
upc8
game-development7
orbit6
game-engine6
javascript5
videogames4

Programming languages (4)

C#C++CLua

Github contributions (5)

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AitorSimona/Traverser

Sep 2020 - Oct 2021

A player traversal toolkit for Unity.
Contributions:2 releases, 832 commits, 4 PRs in 1 year 1 month
unity3dtraversalunityplayer
NetSquad/BottomGear

Dec 2020 - Feb 2021

Contributions:1 release, 315 commits, 54 pushes in 1 month
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Aitor Bouzas - Gameplay Programmer at Ubisoft Barcelona