Aitor Guevara

Head Of Engineering at Stripe

Barcelona, Catalonia, Spain
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Summary

👤
Senior
🎓
Top School
Aitor Guevara is a seasoned Head of Engineering with 15 years of experience building full-stack web and distributed systems, currently leading engineering at Stripe from Barcelona. He combines deep backend and frontend fluency with practical sysadmin and DBA skills (MySQL/Postgres), and has led high-performing engineering teams for over six years. His background spans founding and scaling Ducksboard through acquisition by New Relic, senior architecture and product leadership roles at New Relic, and hands-on contributions to notable open-source projects like Godot and GitHub services. Comfortable operating from low-level system tweaks (e.g., NVIDIA/Windows integrations) to high-level product architecture, he’s known for turning complex operational challenges into stable, scalable platforms.
code14 years of coding experience
job14 years of employment as a software developer
bookUOC (Universitat Oberta de Catalunya)
languagesEnglish, Spanish, French, Catalan
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Github Skills (21)

json10
apim10
godot10
develop10
servicebus10
c-language10
game-engine10
wp-api10
webhooks10
jobservice10
winapi10
ruby10
service-layer10
api10
engine10

Programming languages (9)

TypeScriptC++ShellCJavaScriptreStructuredTextGDScriptRuby

Github contributions (5)

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github/github-services

Jan 2012 - Feb 2012

Legacy GitHub Services Integration
Role in this project:
userBack-end Developer
Contributions:8 commits, 1 PR in 1 month
Contributions summary:Aitor primarily contributed to the integration of a third-party service, Ducksboard, within the GitHub services infrastructure. They implemented the service hook for various event types (push, issues, fork, and watch), allowing notifications to be sent to Ducksboard dashboards. The user enhanced the service by enabling the support of multiple webhook keys and refactored the code for efficiency.
github-servicesintegration-services
godotengine/godot

Aug 2023 - Jul 2024

Godot Engine – Multi-platform 2D and 3D game engine
Role in this project:
userBackend & System Engineer
Contributions:1 review, 5 PRs, 32 comments in 11 months
Contributions summary:Aitor primarily focused on improving the Godot Engine's Windows platform compatibility, specifically concerning NVIDIA graphics settings. They addressed issues with applying NVIDIA profiles to new executables, fixed incorrect parameters in NVIDIA profile creation, and disabled G-SYNC in windowed mode to improve editor stability. Their contributions involved modifying system-level configurations, interacting with the NVIDIA API, and optimizing the engine's behavior on the Windows platform.
godotgamedevgodot-enginegame-development3d-game-engine
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Aitor Guevara - Head Of Engineering at Stripe