Summary
Alan Bunese is an Unreal Developer with 11 years of software experience, currently building real-time graphics and interactive experiences at OTOY Inc. He blends game-focused C++ work in Unreal with a background in full-stack development, having delivered production systems at Unimed do Estado do Paraná and educational games in Unity using C#. Based in Paraná, Brazil, he pairs formal computer science training from PUCPR with hands-on hobby projects—such as a fan-made free-to-play Unreal title—that demonstrate a passion for playable systems and player-focused design. Alan’s cross-engine fluency and experience shipping both enterprise and game projects make him adept at bridging tooling, performance, and gameplay needs to raise the quality of interactive experiences.
11 years of coding experience
2 years of employment as a software developer
Bachelor, Computer Science, Bachelor, Computer Science at PUCPR
English, Portuguese