Alan O'cull

Research Software Engineer at Purdue Envision Center

Indiana, United States
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Summary

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Senior
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Alan O'cull is a Research Software Engineer with eight years of experience building graphical tools, real-time simulations, and game-focused pipelines, currently contributing to Purdue's Envision Center. He blends technical art and game programming skills—using engines like Godot, Golang, GIS-to-GLTF pipelines, and graphics techniques such as barycentric coordinates—to create interactive RF simulation and visualization systems for private 5G. At BATS Wireless he led asset and map production, rapid in-engine location workflows, and recreated field scenarios for validation testing, showing a knack for turning domain-specific problems into practical visual tools. A Purdue Animation & Interactive Technology graduate and former SIGGRAPH chapter president, he pairs research and community leadership with hands-on delivery. Outside work he brings a creative, outdoorsy perspective as a self-described tech artist and avid deer enthusiast, which informs his practical, detail-oriented approach to visual systems.
code9 years of coding experience
job4 years of employment as a software developer
bookBachelor's degree Animation Interactive Technology Video Graphics and Special Effects, Bachelor's degree Animation Interactive Technology Video Graphics and Special Effects at Purdue University
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Stackoverflow

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Github Skills (67)

3d10
game-development10
godot10
game-engine10
rust10
blender10
open-source10
plugin9
vscode8
python7
documentation4
qbcore-framework3
panic3
timesheet3
mcfunction2

Programming languages (9)

TypeScriptC++RustmcfunctionMakefileJavaScriptreStructuredTextGDScript

Github contributions (5)

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arocull/stag-toolkit

Nov 2024 - Jul 2026

Contributions:9 releases, 131 pushes, 54 branches in 1 year 7 months
arocull/BoneJuice

Oct 2021 - Sep 2022

Armature Utility Plugin for Blender
Contributions:11 releases, 29 commits, 2 PRs in 11 months
blenderarmaturebonespluginpython
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