Alan Rawkins is a front-end developer and indie game creator with 12 years of professional experience, currently building user-facing interfaces at CarriersEdge while running his own studio, Rawkins Games. He blends web and game development skills—JavaScript, PHP, HTML/CSS and MySQL—bringing a practical full-stack mindset honed on LAMP stacks and responsive design work dating back to early agency roles. Based in Gibsons, BC, he has shipped games across desktop, web, mobile and consoles, giving him a product-focused perspective that informs polished, performant front ends. His background translating Photoshop comps into fast, accessible UIs and maintaining backend integrations means he’s comfortable owning features from design to deployment.
12 years of coding experience
11 years of employment as a software developer
Computer Science, Computer Science at University of Victoria
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