Albert Burt is a Software Engineer II at Microsoft with a decade of hands-on experience building PC gaming experiences, including Xbox Game Bar and in-game platform features for Windows. He has progressed from multiple internships into a full-time engineering role focused on gaming UX and platform reliability, with past projects that have impacted tens of thousands of users daily. Based in New York and grounded in both math and tech, he combines practical product-building with data-driven problem solving. Currently pursuing an MS in Computer Science, he brings a researcher’s attention to visualization and systems design alongside production-grade engineering at scale.
10 years of coding experience
1 year of employment as a software developer
Bachelor of Science (B.S.) Applied Arts and Sciences (Non-Complete), Bachelor of Science (B.S.) Applied Arts and Sciences (Non-Complete) at Rochester Institute of Technology
Master of Science - MS Computer Science, Master of Science - MS Computer Science at University of Colorado Boulder
Bachelor of Science - BS Software Engineering, Bachelor of Science - BS Software Engineering at Western Governors University
Associate's degree (non-complete) Computer Science, Associate's degree (non-complete) Computer Science at Onondaga Community College
A fork of Git containing Windows-specific patches.
Contributions:7 pushes, 2 branches in 6 months
version-controlwindowslibgit2patchesgit-gui
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.