Albert Castro is a mobile-focused software engineer with 12 years of object-oriented programming experience and eight years building iOS and Android apps, currently shaping mobile architecture and privacy features for Uber's apps in the San Francisco Bay Area. He has led mobile teams and product launches across startups and scale-ups—cofounded a studio that shipped both apps and a Kickstarter game, led Kanetix’s mobile division, and delivered features for Hootsuite and Telefónica with 100k+ user bases. Comfortable across native stacks (Swift/Objective-C, Kotlin/Java), game engines (Unity/C#), and backend tooling, he moves quickly from problem statements to well-documented designs and production-ready implementations. Known for mentoring developers and improving workflows, he blends hands-on coding with technical leadership to increase team productivity. His background includes systems work in C++/Unix at Amadeus and early commercial game development, giving him a rare cross-domain perspective on performance and user experience. He pairs strong analytical debugging skills with a knack for shipping polished mobile experiences that respect privacy and scale.
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