Albert Cervin is a Pipeline Engineer based in Stockholm with 15 years of experience designing robust systems, low-level software, and graphics pipelines for game and media productions. He blends a strong product sense with hands-on engineering, having architected internal tooling and workflows at Frostbite and shipped pipeline solutions at Goodbye Kansas. Comfortable across C/C++-level systems and web-based engineer tooling, he focuses on improving developer productivity through pragmatic, custom solutions. A long-time UNIX and open-source enthusiast with a soft spot for Sun and SGI heritage, he brings deep appreciation for classic systems design to modern pipelines. His background includes high-performance simulation tooling from internships at Ericsson and early technical roles that honed his performance-first mindset. Colleagues know him as a thoughtful engineer who prefers durable, high-quality solutions over quick fixes.
15 years of coding experience
8 years of employment as a software developer
Master of Science (MSc), Computer Software and Media Applications, Master of Science (MSc), Computer Software and Media Applications at Linköping University
Contributions:1 review, 8 commits, 2 PRs in 3 years 7 months
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