Alberto Plaza is a Senior Technical Designer with 14 years crafting gameplay systems and tools for PC and console titles, currently shaping projects at Studio Gobo from his London base. His background spans gameplay programming to technical design at Splash Damage, with hands-on experience in Unreal Engine and Unity3D on shipped titles including Skara: The Blade Remains. He blends engineering rigor with design sensibility to bridge programmers and designers, improving workflow efficiency and feature robustness. After transitioning from pure coding roles, he now focuses on sustainable work-life balance to maintain long-term creativity and productivity. Colleagues value his pragmatic problem-solving and deep institutional knowledge of game pipelines accumulated across mid-size studios.
Contributions:30 commits, 42 pushes in 3 years 8 months
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Alberto Plaza - Senior Technical Designer at Studio Gobo