Summary
Alborz Gharraee is a gameplay programmer with a decade of experience building and optimizing game systems across indie and studio projects, currently shaping player experiences at Tarsier Studios. He combines strong C#, Python, and Unity skills with an MSc in Computer Games Technology (Distinction) from Abertay, backed by a BSc in Control Engineering. His background includes performance optimization, build automation, console integration, and prototype development at Dead Mage and IRIAF Game Studio, where he also handled project management and database tasks. Colleagues rely on him to translate design intent into robust, efficient gameplay code and to squeeze extra performance from constrained platforms. Based in Malmö, he brings a pragmatic engineering mindset that pairs academic rigor with hands-on shipping experience across multiple production cycles. Notably, his career shows a repeated focus on tooling and automation that accelerates team productivity beyond pure feature work.
10 years of coding experience
8 years of employment as a software developer
Amirkabir University of Technology
MSc, Computer Games Technology, Distinction, MSc, Computer Games Technology, Distinction at University of Abertay Dundee
Persian, English