Summary
Alejandro Ferrer is a game-focused software and design leader with 11 years of experience, currently co-founder and Creative Director at Baby Robot Games where he led the development and design of Ereban: Shadow Legacy to strong player reception. He blends formal computer engineering studies with a Master in Creation of Videogames and hands-on production experience shipping core gameplay systems, level design, and product leadership for teams of 10+ plus external partners. Alejandro has also worked as a combat designer on a large UE5 FPS at Romero Games, owning a game mode and prototyping procedural mission archetypes under NDA conditions. He routinely moves from graybox prototypes to final implementation, negotiates publishing deals, and balances creative vision with practical production constraints. Based in Zaragoza, he combines entrepreneurial grit with technical depth, and maintains a public GitHub reflecting his ongoing engineering interests. An interesting detail: he has designed half of Erebanโs levels end-to-end while coordinating the remaining levels, showing a rare mix of individual craft and team leadership.
11 years of coding experience
Computer Engineering, Bachelor's Degree, Computer Engineering, Bachelor's Degree at Universidad de Zaragoza
Computer Science, Computer Science at Luleรฅ University of Technology
Master in Creation of Videogames, Master in Creation of Videogames at Universitat Pompeu Fabra
Spanish, English, French, Italian