Summary
Alejandro Monllor is a Senior Build Engineer with nine years of experience designing and operating CI/CD and build platforms for game and enterprise software teams. He has led automation and reusable tooling efforts at King and Blizzard, scaling a small central team’s work to support hundreds of projects using Python, Kubernetes and Google Cloud. Comfortable across DevOps, backend and tooling, he has a strong track record modernizing legacy workflows—migrating SVN to GitLab, dockerizing apps, and implementing end-to-end pipelines. Alejandro is passionate about game development and brings that product-focused curiosity to infrastructure problems, preferring elegant, reusable architectures that serve diverse teams. He thrives in collaborative environments where knowledge sharing drives better designs, and has hands-on experience building the automation frameworks teams rely on day-to-day. Based in Barcelona, he pairs practical delivery experience with a long-standing personal interest in computer science and game projects hosted on his GitHub.
9 years of coding experience
7 years of employment as a software developer
Senior Technician Cross-platform Application Development, Senior Technician Cross-platform Application Development at STUCOM Centre d'Estudis
Degree Computer Science, Degree Computer Science at Universitat Pompeu Fabra
Bachelor Technology, Bachelor Technology at INS Ernest Lluch
Outdoor Activity Instructor Education, Outdoor Activity Instructor Education at Escola de Monitors
English, Spanish, Catalan