Alejandro Torres-martinez

Engineering Recruitment Officer at University of Victoria

Victoria, British Columbia, Canada
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Summary

👤
Senior
🎓
Top School
Alejandro Torres-martinez is a Technical Analyst and software engineer with a decade of practical experience spanning front-end and back-end development, DevOps, and data-driven model building. He holds a BEng in Software Engineering with a specialization in Data Mining, Machine Learning, and AI, and has applied those skills to projects from Random Forest failure-detection models at Western Digital to Docker-based developer environments at Scotiabank. Comfortable leading teams in Agile settings, he served as scrum master for his capstone and has experience managing code pipelines and creating interactive product visualizations for enterprise architecture. An active contributor to the popular Babylon.js project, he improves animation tooling and UI components—demonstrating a knack for polishing developer-facing interfaces. Based in Victoria, BC, he balances technical curiosity with outreach work representing his university across North America, and pursues side projects that push his skills beyond day-to-day roles.
code10 years of coding experience
job1 year of employment as a software developer
bookBachelor's degree, Software Engineering, Bachelor's degree, Software Engineering at University of Victoria
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Stackoverflow

Stats
21reputation
4kreached
1answer
0questions
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Github Skills (13)

typescript10
javascript10
typescripts10
babylonjs10
react10
typescript-types10
3d9
webgl8
game-engine8
webxr7
ip6
windows-phone6
dns6

Programming languages (3)

TypeScriptJavaScriptPython

Github contributions (5)

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BabylonJS/Babylon.js

Jun 2020 - Aug 2020

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Role in this project:
userFront-end Developer
Contributions:5 reviews, 6 commits, 50 PRs in 2 months
Contributions summary:Alejandro primarily contributes to the Babylon.js project by implementing and styling user interface components within the inspector tool. Their work includes modifying the animation curve editor, enhancing the timeline component, and updating the controls interface. These changes focus on improving the visual presentation and usability of animation-related features within the Babylon.js ecosystem.
gameopen-gameenginebabylonjavascript
toledoal/Babylon.js

Apr 2020 - Nov 2020

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Contributions:292 pushes, 49 branches in 7 months
rendering-enginegamewebglgamedevjavascript-framework
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Alejandro Torres-martinez - Engineering Recruitment Officer at University of Victoria