Alejandro Valdes

Software Engineer at Epic Games

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
Alejandro Valdes is a software engineer with nine years of experience building player-facing systems and live content for games and consumer products, currently at Epic Games after contributing to Apex Legends' monetization and engagement features at Respawn. He brings a solid background from Google and hands-on systems work—from a C++ 3D game engine and memory management research at UC Irvine to infotainment and frontend projects at Garmin and Clubtree. Comfortable across backend, live services, and client-side engineering, Alejandro has practical experience designing scalable features that drive retention and revenue. He also mentors and teaches, having guided middle schoolers in mobile app development and produced documentation to help train future engine developers, reflecting a blend of technical depth and a knack for knowledge sharing.
code9 years of coding experience
job6 years of employment as a software developer
bookEl Toro High School
bookUniversity of California, Irvine
languagesEnglish
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Github Skills (8)

computer-graphics5
engine4
cpp4
game-development4
opengl4
game-engine3
vulkan2
react1

Programming languages (1)

C++

Github contributions (5)

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j-eriksmith/starlight-engine

Apr 2019 - Mar 2020

3D Game Engine in C++/OpenGL
Contributions:42 commits, 13 PRs, 41 pushes in 11 months
cppgamedevvulkancomputer-graphicsgame-development
Icaromus/Wakanda

Feb 2018 - May 2018

Contributions:8 pushes, 1 branch in 2 months
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Alejandro Valdes - Software Engineer at Epic Games