Summary
Alejandro Velasco is a Senior Software Engineer with 12 years’ experience building production-grade C++ systems, compilers, and graphics tools across research and industry. He blends low-level expertise—LLVM/clang instrumentation, runtime and compilation passes—with practical product work in map visualization, embedded systems, and exposure platforms. Comfortable in agile and SAFe environments, he ships quickly while emphasizing tests, documentation, and cross-team collaboration so others can use his tools without hand-holding. A creative technologist, he also develops compact 4kB OpenGL intros, spline and analytical-surface editors, and has applied procedural graphics and game prototyping skills in commercial and demoscene projects. Based in England, he brings a rare mix of compiler research, graphics artistry, and pragmatic software engineering.
12 years of coding experience
7 years of employment as a software developer
UPC Universitat Politècnica de Catalunya
English, Spanish, Catalan