Summary
Aleksa Cakic is a software engineer with 8 years of hands-on experience building desktop, web, and game applications using C#, .NET, ASP.NET, WPF, WinUI 3, and Unity. Currently at Danieli Systec, he blends backend and UI expertise to deliver scalable, polished apps and also architects and optimizes Unity projects and custom tooling. Comfortable across platforms, Aleksa prototypes and ports games on Linux with Godot, Unreal, and Love2D, and has full‑stack experience from prior roles at DevCenter and Alset Studio. He pairs practical engineering with creative pursuits—composing music and animating—which informs his attention to UX and tooling ergonomics. Known for tinkering with Lua, Flutter UIs, and Java/Spring Boot backends, he brings a gamer-developer mindset and a penchant for solving the next interesting technical challenge.
8 years of coding experience
5 years of employment as a software developer
Student, Computer Software Engineering, Student, Computer Software Engineering at Tehnicki Fakultet Mihajlo Pupin Zrenjanin
English, Russian, Polish