Summary
Aleksa Trampa is a Unity-focused software engineer with 9 years of experience building MR/VR/AR applications and mobile integrations from Belgrade. He has shipped production features across headset platforms (PICO, Oculus) and Android native bridges, created patented avatar logic and modularized interactive systems for commercial apps, and led migrations of legacy VR projects to modern Unity versions. Aleksa combines backend Unity architecture, XR interaction toolkit expertise, and practical Android/Addressables workflows, plus some Spring and React exposure. An active game-jam creator and contributor, his portfolio includes multiple Global Game Jam entries and small commercial releases that highlight rapid prototyping and systems-level thinking. Notably, he’s turned bespoke app features (like Tank Assistant) into reusable packages and tools that accelerate cross-project delivery.
9 years of coding experience
4 years of employment as a software developer
University of Belgrade - Faculty of Organizational Sciences