Summary
Aleksandar Kocic is a Senior Pipeline Programmer with 11 years of hands-on experience building production pipelines and tools for animation, VFX, and real-time character systems. Based in Novi Sad, he has led end-to-end pipeline rebuilds, integrated Rez package management, and designed client-side Python APIs and DCC integrations for multi-location, software-agnostic workflows—most recently enabling MetaHuman database population at scale. He blends a formal background in animation and visual effects with strong programming skills, allowing him to translate artistic requirements into robust automation, render-farm, and tool-distribution solutions. Aleksandar’s work ranges from desktop launcher services and Deadline/Afanasy render integrations to GPS-backed VR backends, and he often authors both technical and user documentation to smooth studio adoption. Colleagues rely on him not only for technical delivery but also for evangelizing standards and migrating legacy tools to modern, maintainable pipelines.
11 years of coding experience
2 years of employment as a software developer
Bachelor of Arts - BA, Animation and Visual Effects, Bachelor of Arts - BA, Animation and Visual Effects at Univerzitet u Novom Sadu