Contract Manager at WWPS Legal Amazon Web Services (AWS)
Virginia, United States
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Summary
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Rockstar
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Top School
Aleksandar Stankovic is a contracts and legal operations professional who blends a decade of federal and defense contracting experience with hands-on AI product delivery at AWS WWPS Legal. He manages cradle-to-grave public sector portfolios and has negotiated under FAR, DFARS, ITAR, and multiple commercial contract types while previously leading company-wide contracts as Director at CollabraLink and supporting major proposals at Raytheon. At AWS he identified tooling gaps, designed and coded two generative AI dashboards adopted globally across WWPS Legal, and integrated agentic workflows that compressed multi-year delivery timelines to months and saved an estimated 10+ hours per employee each week. His background in law (LL.M.) and philosophy informs a systematic approach to risk, compliance, and process design, while his GitHub contributions to the Open 3D Engine signal practical backend coding chops in asset-processing tooling. Colocated in Virginia, he is comfortable translating operational pain points into shipped AI-enabled solutions that win executive sponsorship and scale across organizations.
5 years of coding experience
4 years of employment as a software developer
Master of Laws (LL.M.), International & Comparative Law, Master of Laws (LL.M.), International & Comparative Law at Trinity College Dublin
Bachelor of Arts (B.A.), Philosophy, Bachelor of Arts (B.A.), Philosophy at University of Maryland
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Role in this project:
Back-end Developer
Contributions:706 reviews, 102 commits, 279 PRs in 1 year 9 months
Contributions summary:Aleksandar primarily contributed to the scene processing tools of the Open 3D Engine, which is an Apache 2.0-licensed multi-platform 3D engine. They focused on implementing features for importing and processing assets, specifically related to FBX files. The user’s work included modifying and integrating the AssImp library, fixing issues with blend shape animations, tangent generation, and improving the handling of source and intermediate assets. The changes involved code refactoring, adding new functionality, and fixing bugs, to address challenges in importing and processing assets.
Contributions:44 pushes, 19 branches in 1 year 9 months
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Aleksandar Stankovic - Contract Manager at WWPS Legal Amazon Web Services (AWS)