Aleksander Rurarz

Unity Developer at Moon Active

Warsaw, Masovian Voivodeship, Poland
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Summary

👤
Senior
🎓
Top School
Aleksander Rurarz is a Unity developer with over a decade of software experience and 6+ years focused on architecting high-performance, scalable game and AR/MR systems. He’s built and maintained live mobile game features and an ECS core gameplay engine used by hundreds of thousands of players, and has delivered realistic medical AR simulations and physics-driven training tools for HoloLens. Comfortable across the full development lifecycle, he brings strong CS fundamentals in algorithms and data structures, fluency in C#, and a track record of creating custom tooling—from editor extensions to a designer-facing scripting language—that accelerates iteration. Known for clear cross-functional communication and Agile collaboration, he combines pragmatic engineering with a designer-friendly mindset and a readiness to learn new technologies quickly.
code11 years of coding experience
job5 years of employment as a software developer
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Warsaw University of Technology
bookFontys University of Applied Sciences
bookUPC Universitat Politècnica de Catalunya
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Github Skills (9)

game-development3
game-engine2
monitoring1
raft1
rust1
bare-metal1
load-balancer1
vip1
load-balancing1

Programming languages (3)

TypeScriptRustJavaScript

Github contributions (5)

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Contributions:32 commits, 2 PRs, 11 pushes in 1 year 6 months
Contributions:14 commits, 11 pushes, 2 branches in 2 years 7 months
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Aleksander Rurarz - Unity Developer at Moon Active