Summary
Aleksandr Novikov is a Senior AI Dev Enablement Engineer and veteran C++ lead with over a decade in software engineering and eight years focused on game development and Unity. He has progressed from embedded and industrial software roles into lead engineering positions at General Arcade and Playrix, and now bridges AI tooling and developer workflows at findev. Aleksandr combines deep low-level systems discipline with hands-on game programming, making him adept at optimizing performance-critical code and shipping features across diverse platforms. Based in Limassol, Cyprus, he holds a master's in Robotics Technology and brings a practical, multidisciplinary perspective that often surfaces in solving hard engineering trade-offs. Notably, his background spans both industrial control systems and consumer game platforms, giving him uncommon insight into robustness and scalability in real-time systems.
8 years of coding experience
11 years of employment as a software developer
Master's degree Robotics Technology/Technician, Master's degree Robotics Technology/Technician at Saratov State Technical University
Spanish, Greek, English, Russian, Malay, Serbian