Summary
Aleksei Kanash is an engineering director with 11 years of hands-on and leadership experience building cross-platform game and tooling systems, now leading engineering at Room 8 Group from Lower Silesia, Poland. He has deep C++ and Unreal Engine expertise across console, PC and mobile titles, plus strong background in CI/CD, devops, and multi-platform agent/server projects. Aleksei reliably drives teams through complex integrations and performance-critical work, having moved from individual contributor roles at Wargaming and Vizor to technical and engineering director positions. He’s skilled at scaling processes—implementing Scrum, triage workflows, and performance reviews—while still contributing to architecture and pipeline automation. Notably, his career blends embedded systems and desktop tooling early on with modern game-engine and cloud-native practices, enabling pragmatic solutions across low-level and high-level stacks. Colleagues describe him as delivery-focused: finish the job, then take the next.
11 years of coding experience
16 years of employment as a software developer
Engineer's Degree, Electrical and Electronics Engineering, Engineer's Degree, Electrical and Electronics Engineering at Belarusian State University of Informatics and Radioelectronics