Aleksei Tarabrin is a seasoned C# Unity3D developer with 10 years of experience building game prototypes and production titles across studios in Russia. He combines deep Unity expertise from roles at RedNeck Studio, Gyre Rig, Awem Games and Matryoshka Games with a strong academic foundation (BSc and MSc in Mathematics and Computer Science from Novosibirsk State University). Beyond Unity, he programs in NodeJS and Rust and uses GraphQL, TypeScript, Apollo and Prisma for backend and tooling needs, enabling end-to-end feature delivery. Aleksei is comfortable moving between gameplay systems, tooling, and server-side services, which helps teams ship cohesive player experiences. His background in prototyping and mathematics informs a pragmatic, data-driven approach to solving performance and gameplay problems. Based in Moscow, he brings both studio-level production experience and full-stack development skills that often surface in cross-disciplinary solutions.
10 years of coding experience
7 years of employment as a software developer
Бакалавр, Mathematics and Computer Science, Бакалавр, Mathematics and Computer Science at Новосибирский Государственный Университет (НГУ)
Contributions:8 releases, 9 PRs, 158 pushes in 10 months
fujix-clicodemodgraphqlcli
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Aleksei Tarabrin - Software Engineer at RedNeck Studio