Summary
Aleksey Vashov is a Unity developer with 8 years’ experience building and optimizing mobile and multiplayer games, currently contributing to performance, build-size reduction, tooling, and CI/CD at AxlBolt from Almaty. He has led small teams and introduced robust workflows—implementing git processes, analytics (DevToDev, AppsFlyer), and task decomposition—while also hands-on reducing draw calls, fixing memory leaks, and implementing Addressables and a custom AssetBundle downloader. His background spans full-cycle indie work, ports (mobile to Switch), plugin integration, and native plugin bridging, showing comfort across client-server, art pipelines, and platform constraints. Aleksey pairs a Master’s in Computer Science with practical optimization chops and a dev blog where he shares notes, reflecting a continuous-improvement mindset and a knack for squeezing performance from constrained builds.
8 years of coding experience
4 years of employment as a software developer
Магистр, Информатика и вычислительная техника, Магистр, Информатика и вычислительная техника at Сибирский Государственный Университет Телекоммуникаций и Информатики